Privacy Policy — Ace o' Clubs

Last updated: 14 August 2026 · cards.lowe.lol

This describes exactly what the Ace o' Clubs Discord application stores, why, and how to get rid of it. It is written from the database schema rather than from a template, so it says what is actually there.

What is stored

Your Discord user ID. The number, not your account. It is the key everything else hangs off.

Your username and display name. Recorded when you use a command, so other players can find you by name (/trade @you, the market, the leaderboard) and so screens can address you. Updated when you next run a command after changing it.

Which servers you have used the bot in. Server IDs only, so the leaderboard can rank you against people you actually play with. Collections are global; this is what keeps leaderboards local.

Your game state. Cards, comics, currencies, items, quests, teams, decks, trades, market listings, upgrades, contracts, milestones, signatures and progress counters.

Short-lived screen state. When a message has buttons, the bot stores what that message is showing, keyed by the message ID, so the buttons still work after a restart. These expire on their own.

Server settings. The command prefix and which channels the bot may answer in, per server, set by administrators.

What is *not* stored

Message content is never stored. The bot reads messages in order to see chat commands like o drop, and requires Discord's Message Content intent for that reason alone. Nothing that is not a command is acted on, and no message text is written to the database or logged.

There is no analytics, no advertising, no profiling, no tracking across services, and nothing is sold. Data is not used to train anything.

Payment details are never seen by the bot. If you buy a subscription, payment is taken by Stripe, acting as merchant of record. Stripe takes and holds your payment details under its own privacy policy. We do not receive your card number and we do not store your billing address.

What does come back to us, and is stored on your game account, is: whether a subscription is active and the date its paid-up period ends, and two Stripe reference numbers — a customer id and a subscription id. Those identify the billing record so that a renewal can be matched to the right account and so a support question has an answer. They contain no card, name or address information, and they are deleted with the rest of your account by /forgetme.

Why it is stored

Only to run the game, and — for subscribers — to know that a subscription is running and when it ends. A collecting game cannot work without remembering your collection.

Who it is shared with

Nobody, with two unavoidable exceptions:

How long

Until you delete it, or until the bot is discontinued. Screen state expires within minutes to hours. If the bot is shut down permanently, the database is destroyed.

Records of a payment are kept as long as tax and accounting rules require, which is separate from your game account and is not deleted by /forgetme. Those records are held by Stripe.

Deleting it

Run /forgetme. It asks once, then deletes your account and everything that belongs to it — cards, comics, items, currencies, progress, your name, and the record of which servers you played in. It cannot be undone.

Two things deliberately survive, and the command says so before you confirm:

You can also ask us to delete your data by contacting us, and we will do it by hand.

Where it lives

On a private server rented and operated by the bot's author, in the European Union. Access is limited to the author. Backups, where taken, are held on the same server and are deleted on the same schedule.

Children

The bot is not directed at children under Discord's minimum age for their country. If we learn an underage account exists, it is deleted.

Changes and contact

Material changes will be announced in the support server, and the date above will change. Data requests, questions and complaints: the support server.